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	<title>Comments on: 300 Week</title>
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	<link>http://critical-hits.com/2007/03/27/300-week/</link>
	<description>The Journal of Gamer Culture</description>
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		<title>By: FOP</title>
		<link>http://critical-hits.com/2007/03/27/300-week/#comment-59574</link>
		<dc:creator>FOP</dc:creator>
		<pubDate>Sat, 25 Jul 2009 19:07:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=723#comment-59574</guid>
		<description>Great pics, I would love to know where you found them as well, I especially love the &#039;tonight we dine at sbarrrroooooo!&#039;

Keep up the funny stuff</description>
		<content:encoded><![CDATA[<p>Great pics, I would love to know where you found them as well, I especially love the &#8216;tonight we dine at sbarrrroooooo!&#8217;</p>
<p>Keep up the funny stuff</p>
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	<item>
		<title>By: Inq. of the Week: Social Networking &#124; Critical Hits</title>
		<link>http://critical-hits.com/2007/03/27/300-week/#comment-59573</link>
		<dc:creator>Inq. of the Week: Social Networking &#124; Critical Hits</dc:creator>
		<pubDate>Mon, 23 Feb 2009 21:24:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=723#comment-59573</guid>
		<description>[...] over 300 people responding (even after going a few days without a &#8220;none&#8221; option), we have the [...]</description>
		<content:encoded><![CDATA[<p>[...] over 300 people responding (even after going a few days without a &#8220;none&#8221; option), we have the [...]</p>
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		<title>By: palistal</title>
		<link>http://critical-hits.com/2007/03/27/300-week/#comment-59572</link>
		<dc:creator>palistal</dc:creator>
		<pubDate>Sat, 19 Jan 2008 08:17:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=723#comment-59572</guid>
		<description>Ba tu esti muist penal? - in english - &#039;where did you got this funny images?&#039;.

I liked it very much - don&#039;t stop posting this &#039;suge-o-n cur&#039; - i can laugh all day - stuff.

Cheers!</description>
		<content:encoded><![CDATA[<p>Ba tu esti muist penal? &#8211; in english &#8211; &#8216;where did you got this funny images?&#8217;.</p>
<p>I liked it very much &#8211; don&#8217;t stop posting this &#8216;suge-o-n cur&#8217; &#8211; i can laugh all day &#8211; stuff.</p>
<p>Cheers!</p>
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	<item>
		<title>By: John</title>
		<link>http://critical-hits.com/2007/03/27/300-week/#comment-59571</link>
		<dc:creator>John</dc:creator>
		<pubDate>Sun, 30 Sep 2007 18:30:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=723#comment-59571</guid>
		<description>Oh - you gotta search for 300 ;)</description>
		<content:encoded><![CDATA[<p>Oh &#8211; you gotta search for 300 <img src='http://critical-hits.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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	<item>
		<title>By: John</title>
		<link>http://critical-hits.com/2007/03/27/300-week/#comment-59570</link>
		<dc:creator>John</dc:creator>
		<pubDate>Sun, 30 Sep 2007 18:29:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=723#comment-59570</guid>
		<description>There are more on my website. http://weirdweirdworld.com/tag/search</description>
		<content:encoded><![CDATA[<p>There are more on my website. <a href="http://weirdweirdworld.com/tag/search" rel="nofollow">http://weirdweirdworld.com/tag/search</a></p>
]]></content:encoded>
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		<title>By: From Cinema to Dice: Translating Properties into Boardgames : Critical Hits</title>
		<link>http://critical-hits.com/2007/03/27/300-week/#comment-59569</link>
		<dc:creator>From Cinema to Dice: Translating Properties into Boardgames : Critical Hits</dc:creator>
		<pubDate>Fri, 31 Aug 2007 20:35:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=723#comment-59569</guid>
		<description>[...] is and try to recreate it using game mechanics. (This is like starting with a theme.) For a 300 game, for instance, I&#8217;d want the experience of either being 300 Spartans holding off a pass [...]</description>
		<content:encoded><![CDATA[<p>[...] is and try to recreate it using game mechanics. (This is like starting with a theme.) For a 300 game, for instance, I&#8217;d want the experience of either being 300 Spartans holding off a pass [...]</p>
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