Critical Hits

The Journal of Gamer Culture

Wal-Mart – Smiley Face of DOOM (albeit with no violence)

So, I was looking at some site (probably slashdot or boingboing, where I find most of the stuff I find interesting) and ran across this article on Wal-Mart and the influence it has on the gaming industry. It’s pretty well written and I recommend reading it. Here is a brief synopsis – “Big corporation bad!”. It’s bit more complex then that and also gives a fair treatment of the subject. This got me thinking about video games (or any games) as a form of art and the wish to be protected under first amendment rights. If the video game industry is to flourish as a form of art it needs to avoid such heavy handed financial clout. Of course, it costs alot of money to make a video game, but whoever said artists were supposed to be wealthy?

Josh was never born, he is, was and always will be. He is the solution to the Prime Mover dilemma. He plays video games entirely too much and his opinion to knowledge ratio is out of whack. Meaning, too much opinion, not enough knowledge.

Comments

2 Responses to “Wal-Mart – Smiley Face of DOOM (albeit with no violence)”
  1. Bartoneus says:

    I like that it touches on how episodic content can allow for reaction to customer feedback, which allows for gradual improvement of a product. That’s what I hope our society is heading toward, using technology to further improve our lives day-by-day rather then hurt it.

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